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UEFA Champions League
Feyenoord
Inter
In-Play Match Over
In-Play Match Over
Wed 05 Mar 12:45 Match Over
BALL . - to -
Live on TNT Sports 2 & Discovery+
Match Results Markets
Feyenoord The Draw Inter
Match Odds 90
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Feyenoord to win Draw Inter to win
OddsBoost
Cash out available before kick-off only. Bets settled in line with Bet Builder rules. E.g. Bets placed on Player X & Player Y to score or Player X & Player Y to have a shot on target will be settled as a single if one player plays no part in the match.
Was Now
Nicolo Barella to have 1+ shots on target, commit 1+ fouls & be fouled 1+ times
5.0
6.0
Inter to Win; Inter Most Corners & Feyenoord Most Cards
5.5
6.5
Lautaro Martinez & Marcus Thuram to have 2+ shots on target each
5.0
6.5
Both goalkeepers to make 4+ saves each
6.5
7.5
Match Stat Specials Will Go In-Play In-Play
  • Both goalkeepers to make a save in each half 2.5
  • 22 or more match fouls 2.0
  • Any goalkeeper to be fouled 3.5
  • Stefan de Vrij, David Hancko & Nicolo Barella to commit 3 or more fouls between them 2.38
  • 4 or more shots on target from outside the box 6.5
  • Both goalkeepers to make 10 or more saves between them 7.5
  • Both goalkeepers to make 2 or more saves each in each half 21.0
  • 6 or more shots on target from outside the box 41.0
  • Each team to have 2 or more headed shots on target (0 each so far) 17.0
  • Both goalkeepers to make 3 or more saves each in each half 126.0
  • 30 or more match fouls 19.0
  • Lautaro Martinez & Marcus Thuram to be fouled 2 or more times each & to have 2 or more shots on target each 34.0
  • Both goalkeepers to make a save in each half & Each team to commit 5 or more fouls in each half 19.0
  • Stefan de Vrij, David Hancko & Nicolo Barella to commit 6 or more fouls between them 23.0
  • Stefan de Vrij, David Hancko & Nicolo Barella to commit 8 or more fouls between them 126.0
  • Each team to commit a foul between 00:00-09:59 2.0
Goalscorer Markets Will Go In-Play In-Play
Player First Goalscorer: Own Goals don't count

Player To Score: Own Goals don't count


Player To Score 2 Goals or More: Own Goals don't count
Player First Goalscorer Player To Score Player To Score 2 Goals or More
Player First Goalscorer Player To Score Player To Score 2 Goals or More
  • Lautaro Martinez
  • Mehdi Taremi
  • Marko Arnautovic
  • Marcus Thuram
  • Hakan Calhanoglu
  • Davide Frattesi
  • Giacomo De Pieri
  • Piotr Zielinski
  • Henrikh Mkhitaryan
  • Julian Carranza
  • Kristjan Asllani
  • Ayase Ueda
  • Zepiqueno Redmond
  • Anis Hadj Moussa
  • Igor Paixao
  • Nicolo Barella
  • No Goalscorer
  • Luka Ivanusec
  • Denzel Dumfries
  • Ibrahim Osman
  • Shiloh 't Zand
  • Antoni Milambo
  • Tobias van den Elshout
  • Mattia Zanchetta
  • Yann Bisseck
  • Aymen Sliti
  • Jakub Moder
  • Francesco Acerbi
  • Gabriele Re Cecconi
  • Thijs Kraaijeveld
  • Benjamin Pavard
  • David Hancko
  • Stefan de Vrij
  • Alessandro Bastoni
  • Hugo Bueno
  • Gijs Smal
  • Facundo Gonzalez
  • Jan Plug
  • Djomar Giersthove
  • Thomas Beelen
  • Jeyland Mitchell
Scorecast Markets
  • and
    £10.00 returns
    at odds of:
Wincast Markets
  • and
    £10.00 returns
    at odds of:
Player To Score a Hat-trick? Will Go In-Play In-Play
Player Anytime Assist Will Go In-Play In-Play
To Score Or Assist Will Go In-Play In-Play
To Score Or To Be Shown A Card Will Go In-Play In-Play
Over/Under Will Go In-Play In-Play
Over/Under 0.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
Over/Under First Half Will Go In-Play In-Play
First Half Goals 0.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.


First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Both teams to score markets
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Both Teams to Score and No Draw Will Go In-Play In-Play
Half Time Will Go In-Play In-Play
Half Time/Full Time Will Go In-Play In-Play
You're betting on the result at half time and full time. You need to predict both correctly to win.
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Alternative Handicaps. Will Go In-Play In-Play
Alternative Handicaps.. Will Go In-Play In-Play
Handicap First Half Will Go In-Play In-Play
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
First Goal Will Go In-Play In-Play
Draw no Bet Will Go In-Play In-Play
Match Odds and Over/Under 1.5 Will Go In-Play In-Play
Match Odds and Over/Under 2.5 Goals Will Go In-Play In-Play
Match Odds and Over/Under 3.5 Goals Will Go In-Play In-Play
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
Home Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Player shots on target Will Go In-Play In-Play
Player Shots on Target 1 or More: Markets will be settled according to Opta definitions and data

Player Shots on Target 2 or More: Markets will be settled according to Opta definitions and data


Player Shots on Target 3 or More: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
Team To Have 3 Or More Shots On Target Will Go In-Play In-Play
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Team To Have 4 Or More Shots On Target Will Go In-Play In-Play
Team To Have 5 Or More Shots On Target Will Go In-Play In-Play
Team To Have 6 Or More Shots On Target Will Go In-Play In-Play
Team To Have 7 Or More Shots On Target Will Go In-Play In-Play
Team To Have 8 Or More Shots On Target Will Go In-Play In-Play
Team To Have 9 Or More Shots On Target Will Go In-Play In-Play
Team To Have 10 Or More Shots On Target Will Go In-Play In-Play
Team To Have 11 Or More Shots On Target Will Go In-Play In-Play
Team To Have 12 Or More Shots On Target Will Go In-Play In-Play
Player To Have 1 Or More Shots In 1st Half Will Go In-Play In-Play
Team To Have 13 Or More Shots On Target Will Go In-Play In-Play
Team To Have 14 Or More Shots On Target Will Go In-Play In-Play
Team To Have 15 Or More Shots On Target Will Go In-Play In-Play
Match Shots On Target Will Go In-Play In-Play
  • 4 Or More Shots On Target 1.01
  • 5 Or More Shots On Target 1.03
  • 6 Or More Shots On Target 1.07
  • 7 Or More Shots On Target 1.17
  • 8 Or More Shots On Target 1.36
  • 9 Or More Shots On Target 1.67
  • 10 Or More Shots On Target 2.25
  • 11 Or More Shots On Target 3.0
  • 12 Or More Shots On Target 4.2
  • 13 Or More Shots On Target 5.5
  • 14 Or More Shots On Target 8.5
  • 15 Or More Shots On Target 13.0
  • 16 Or More Shots On Target 21.0
  • 17 Or More Shots On Target 34.0
  • 18 Or More Shots On Target 34.0
  • 19 Or More Shots On Target 34.0
  • 20 Or More Shots On Target 34.0
Player To Have 1 Or More Shots Will Go In-Play In-Play
Player To Have 2 Or More Shots Will Go In-Play In-Play
Player To Have 3 Or More Shots Will Go In-Play In-Play
Player To Have 4 Or More Shots Will Go In-Play In-Play
Player To Have 5 Or More Shots Will Go In-Play In-Play
Player To Have 6 Or More Shots Will Go In-Play In-Play
Player To Have 2 Or More Shots In 1st Half Will Go In-Play In-Play
Player To Have 1 Or More Shots in Each Half Will Go In-Play In-Play
Player To Have 3 Or More Shots In 1st Half Will Go In-Play In-Play
Team To Have 6 Or More Shots Will Go In-Play In-Play
Team To Have 7 Or More Shots Will Go In-Play In-Play
Team To Have 8 Or More Shots Will Go In-Play In-Play
Team To Have 9 Or More Shots Will Go In-Play In-Play
Team To Have 10 Or More Shots Will Go In-Play In-Play
Team To Have 11 Or More Shots Will Go In-Play In-Play
Team To Have 12 Or More Shots Will Go In-Play In-Play
Team To Have 13 Or More Shots Will Go In-Play In-Play
Team To Have 14 Or More Shots Will Go In-Play In-Play
Team To Have 15 Or More Shots Will Go In-Play In-Play
Player To Have 1 Or More Shots On Target In 1st Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Team To Have 16 Or More Shots Will Go In-Play In-Play
Team To Have 17 Or More Shots Will Go In-Play In-Play
Team To Have 18 Or More Shots Will Go In-Play In-Play
Team To Have 19 Or More Shots Will Go In-Play In-Play
Team To Have 20 Or More Shots Will Go In-Play In-Play
Team To Have 21 Or More Shots Will Go In-Play In-Play
Team To Have 22 Or More Shots Will Go In-Play In-Play
Team To Have 23 Or More Shots Will Go In-Play In-Play
Team To Have 24 Or More Shots Will Go In-Play In-Play
Player To Have 2 Or More Shots On Target In 1st Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Match Shots Will Go In-Play In-Play
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Corners Over/Under 10.5 Will Go In-Play In-Play
Corner Handicap Will Go In-Play In-Play
For this one, you're betting on which team gets more corners in the match, after corners are added to or subtracted from a team's total. For example, a bet on Team A (-3) will win if Team A gets 4 corners or more than the opposition. Any corners awarded but not taken don't count.
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Number of Corners Will Go In-Play In-Play
Corners Over/Under 4.5 Will Go In-Play In-Play
Corners Over/Under 5.5 Will Go In-Play In-Play
Corners Over/Under 6.5 Will Go In-Play In-Play
Corners Over/Under 7.5 Will Go In-Play In-Play
Corners Over/Under 8.5 Will Go In-Play In-Play
Corners Over/Under 9.5 Will Go In-Play In-Play
Corners Over/Under 11.5 Will Go In-Play In-Play
Corners Over/Under 12.5 Will Go In-Play In-Play
Corners Over/Under 13.5 Will Go In-Play In-Play
Corners Over/Under 14.5 Will Go In-Play In-Play
Corners Over/Under 15.5 Will Go In-Play In-Play
Race to 2 Corners Will Go In-Play In-Play
Race To 3 Corners Will Go In-Play In-Play
Race to 4 Corners Will Go In-Play In-Play
Race To 5 Corners Will Go In-Play In-Play
Race to 6 Corners Will Go In-Play In-Play
Race To 7 Corners Will Go In-Play In-Play
Race to 8 Corners Will Go In-Play In-Play
Race To 9 Corners Will Go In-Play In-Play
Race to 10 Corners Will Go In-Play In-Play
Home Total Corners 2.5 Will Go In-Play In-Play
Home Total Corners 3.5 Will Go In-Play In-Play
Home Total Corners 4.5 Will Go In-Play In-Play
Home Total Corners 5.5 Will Go In-Play In-Play
Home Total Corners 6.5 Will Go In-Play In-Play
Home Total Corners 7.5 Will Go In-Play In-Play
Home Total Corners 8.5 Will Go In-Play In-Play
Home Total Corners 9.5 Will Go In-Play In-Play
Home Total Corners 10.5 Will Go In-Play In-Play
Home Total Corners 11.5 Will Go In-Play In-Play
Home Total Corners 12.5 Will Go In-Play In-Play
Away Total Corners 2.5 Will Go In-Play In-Play
Away Total Corners 3.5 Will Go In-Play In-Play
Away Total Corners 4.5 Will Go In-Play In-Play
Away Total Corners 5.5 Will Go In-Play In-Play
Away Total Corners 6.5 Will Go In-Play In-Play
Away Total Corners 7.5 Will Go In-Play In-Play
Away Total Corners 8.5 Will Go In-Play In-Play
Away Total Corners 9.5 Will Go In-Play In-Play
Away Total Corners 10.5 Will Go In-Play In-Play
Away Total Corners 11.5 Will Go In-Play In-Play
Away Total Corners 12.5 Will Go In-Play In-Play
First Half Corners Will Go In-Play In-Play
Any corners awarded but not taken don't count.
Alternate First Half Corners
Any corners awarded but not taken don't count.
Cards Over/Under 0.5 Will Go In-Play In-Play
Cards Over/Under 1.5 Will Go In-Play In-Play
Cards Over/Under 2.5 Will Go In-Play In-Play
Cards Over/Under 3.5 Will Go In-Play In-Play
Cards Over/Under 4.5 Will Go In-Play In-Play
Cards Over/Under 5.5 Will Go In-Play In-Play
Cards Over/Under 6.5 Will Go In-Play In-Play
Cards Over/Under 7.5 Will Go In-Play In-Play
Cards Over/Under 8.5 Will Go In-Play In-Play
Home Team Total Cards 0.5 Will Go In-Play In-Play
Home Team Total Cards 1.5 Will Go In-Play In-Play
Home Team Total Cards 2.5 Will Go In-Play In-Play
Home Team Total Cards 3.5 Will Go In-Play In-Play
Home Team Total Cards 4.5 Will Go In-Play In-Play
Home Team Total Cards 5.5 Will Go In-Play In-Play
Home Team Total Cards 6.5 Will Go In-Play In-Play
Away Team Total Cards 0.5 Will Go In-Play In-Play
Away Team Total Cards 1.5 Will Go In-Play In-Play
Away Team Total Cards 2.5 Will Go In-Play In-Play
Away Team Total Cards 3.5 Will Go In-Play In-Play
Away Team Total Cards 4.5 Will Go In-Play In-Play
Away Team Total Cards 5.5 Will Go In-Play In-Play
Away Team Total Cards 6.5 Will Go In-Play In-Play
Player Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Red Card Markets Will Go In-Play In-Play
  • Red Card in First Half 18.0
  • Red Card in Second Half 8.5
  • Feyenoord to have a red card 11.0
  • Inter to have a red card 11.0
  • A red card in the match 7.0
  • Both teams to have a red card 76.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Penalty Taken?
To Win to Nil Will Go In-Play In-Play
Winning Margin Will Go In-Play In-Play
  • Feyenoord to win by exactly 1 goal 8.0
  • Feyenoord to win by exactly 2 goals 15.0
  • Feyenoord to win by exactly 3 goals 56.0
  • Feyenoord to win by 4 or more goals 176.0
  • 0-0 draw 13.0
  • Score Draw 5.0
  • Inter to win by exactly 1 goal 3.5
  • Inter to win by exactly 2 goals 4.5
  • Inter to win by exactly 3 goals 8.0
  • Inter to win by 4 or more goals 13.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
Win Both Halves Will Go In-Play In-Play
To Win Either Half Will Go In-Play In-Play
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Feyenoord to win Draw Inter to win
To Lead at Half Time or Full Time Will Go In-Play In-Play
  • Feyenoord to be Winning at Half Time or Full Time 3.75
  • Inter to be Winning at Half Time or Full Time 1.36
Home Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
To Score in Both Halves Will Go In-Play In-Play
Goal Scored in Both Halves
Half With Most Goals
Each Half Goals & Corners Will Go In-Play In-Play
  • A Goal in Each Half and 3+ Corners in Each Half 2.2
  • A goal in each half and 4+ corners in each half 3.3
  • A Goal in Each Half and 5+ Corners in Each Half 5.5
Each Team Cards Shown Will Go In-Play In-Play
Team Most Shots on Target Will Go In-Play In-Play
Goals Range - 2nd Half Will Go In-Play In-Play
Each Team Total Corners Will Go In-Play In-Play
Goals Range - Home / Away Will Go In-Play In-Play
Most Corners in Each Half Will Go In-Play In-Play
Home Team Corners in Each Half Will Go In-Play In-Play
  • Home Corners 1+ in Each Half 1.25
  • Home Corners 2+ in Each Half 2.6
  • Home Corners 3+ in Each Half 7.5
  • Home Corners 4+ in Each Half 26.0
  • Home Corners 5+ in Each Half 101.0
Each Team Corners & Cards Shown Will Go In-Play In-Play
  • Each Team 3+ Corners and Each Team 1+ Cards Shown 1.83
  • Each Team 4+ Corners and Each Team 1+ Cards Shown 2.8
Goals Range - Match Will Go In-Play In-Play
Team to Commit Most Fouls in Each Half Will Go In-Play In-Play
Team Most Shots on Target in Each Half Will Go In-Play In-Play
Goals Range - 1st Half Will Go In-Play In-Play
Corners In Each Half Will Go In-Play In-Play
  • 3+ Corners in Each Half 1.29
  • 4+ corners in each half 1.91
  • 5+ Corners in Each Half 3.5
  • 6+ Corners in Each Half 7.0
  • 7+ corners in each half 17.0
  • 8+ Corners in Each Half 46.0
Away Team Corners in Each Half Will Go In-Play In-Play
  • Away Corners 1+ in Each Half 1.1
  • Away Corners 2+ in Each Half 1.73
  • Away Corners 3+ in Each Half 3.5
  • Away Corners 4+ in Each Half 9.0
  • Away Corners 5+ in Each Half 26.0
Each Team Corners in Each Half Will Go In-Play In-Play
  • 1+ Corners Each Team in Each Half 1.5
  • 2+ Corners Each Team in Each Half 4.5
  • 3+ Corners Each Team in Each Half 26.0
  • 4+ Corners Each Team in Each Half 326.0
Goals Range - Home Will Go In-Play In-Play
Goals Range - Away Will Go In-Play In-Play
Goals Range - 1st Half / 2nd Half Will Go In-Play In-Play
Correct Score Combinations Will Go In-Play In-Play
  • Feyenoord to win 1-0, 2-0 or 3-0 11.0
  • Feyenoord to win 2-1, 3-1 or 4-1 12.0
  • Feyenoord to win 3-2, 4-2 or 5-2 36.0
  • Feyenoord to win Any Other Score 91.0
  • Draw 0-0 or 1-1 5.0
  • Any Other Draw 12.0
  • Inter to win 1-0, 2-0 or 3-0 3.25
  • Inter to win 2-1, 3-1 or 4-1 4.2
  • Inter to win 3-2, 4-2 or 5-2 13.0
  • Inter to win Any Other Score 11.0
Over/Under 0.5 Goals. Will Go In-Play In-Play
Over/Under 1.5 Goals. Will Go In-Play In-Play
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Over/Under 5.5 Goals. Will Go In-Play In-Play
Over/Under 6.5 Goals. Will Go In-Play In-Play
Over/Under 7.5 Goals. Will Go In-Play In-Play
Over/Under 8.5 Goals. Will Go In-Play In-Play
Player To Commit 1 Or More Fouls In First Half Will Go In-Play In-Play
Player to commit 1 or more fouls in each half Will Go In-Play In-Play
Double Chance And O/U 2.5 Goals Will Go In-Play In-Play
  • Feyenoord - Draw And Over 2.5 5.5
  • Feyenoord - Draw And Under 2.5 3.75
  • Feyenoord - Inter And Over 2.5 1.91
  • Feyenoord - Inter And Under 2.5 3.2
  • Inter - Draw And Over 2.5 2.0
  • Inter - Draw And Under 2.5 2.38
Team To Score First Goal First Half Will Go In-Play In-Play
Home Team -1.5 Goals Will Go In-Play In-Play
Away Team -1.5 Goals Will Go In-Play In-Play
Away Team -2.5 Goals Will Go In-Play In-Play
Away Team -3.5 Goals Will Go In-Play In-Play
Player To Be Fouled 1 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Be Fouled 2 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Be Fouled 3 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Goalkeeper To Make 1 Or More Saves Will Go In-Play In-Play
Goalkeeper To Make 2 Or More Saves Will Go In-Play In-Play
Goalkeeper To Make 3 Or More Saves Will Go In-Play In-Play
Goalkeeper To Make 4 Or More Saves Will Go In-Play In-Play
Goalkeeper To Make 5 Or More Saves Will Go In-Play In-Play
Goalkeeper To Make 6 Or More Saves Will Go In-Play In-Play
Goalkeeper To Make 7 Or More Saves Will Go In-Play In-Play
Goalkeeper To Make 8 Or More Saves Will Go In-Play In-Play
  • Feyenoord Goalkeeper  
  • Inter Goalkeeper  
Player To Commit 1 Or More Fouls Will Go In-Play In-Play
Player To Commit 2 Or More Fouls Will Go In-Play In-Play
Player To Commit 3 Or More Fouls Will Go In-Play In-Play
#OddsOnThat - 25/1 to 79/1
  • Each Team to Have 3+ Corners in Each Half 26.0
  • Feyenoord to Win; Both Teams to Score; 3+ Corners for Each Team & 2+ Cards for Each Team 26.0
  • Inter Win to Nil; Piotr Zielinski to Score & 11+ Corners 26.0
  • Both teams to score a penalty 26.0
  • 2+ goals for each team; 4+ corners for each team & 2+ cards for each team 26.0
  • Inter to Win Each Half, Lautaro Martinez to Score & Inter to Have Most Corners in Each Half 26.0
  • Julian Carranza 1+ Shots On Target in Each Half & Feyenoord 3+ Shots On Target in Each Half 26.0
  • Anis Hadj Moussa 1+ Shots On Target in Each Half & Feyenoord 7+ Match Shots On Target 26.0
  • Lautaro Martinez to have the first shot on target in each half 26.0
  • Inter to Score in Each Half & Inter 4+ Corners Each Half 29.0
  • Inter to Win Each Half, Marcus Thuram to Score & Inter to Have Most Corners in Each Half 29.0
  • Feyenoord to Score 2+ Goals; Feyenoord 6+ Corners & Inter 3+ Cards 29.0
  • 2+ Goals & Each Team 2+ Corners all Before 29:59 29.0
  • Lautaro Martinez to Score First; Inter to Score 3+ Goals & 11+ Corners 29.0
  • A Penalty Scored in Each Half 29.0
  • Each Team to Score 2+ Goals & 2+ Penalties awarded 29.0
  • Julian Carranza to Score; Feyenoord to Score in Each Half & Player Nicolo Barella to be Carded 34.0
  • Feyenoord Win to Nil; Julian Carranza to Score & 9+ Corners 34.0
  • Feyenoord 1+ Goals in Each Half; Feyenoord 2+ Corners in Each Half & Inter 1+ Cards in Each Half 34.0
  • Anis Hadj Moussa to Score; Feyenoord to Score in Each Half & Jeyland Mitchell to be Carded 34.0
  • 2+ Penalties Awarded; 5+ Cards & 4+ Match Goals 34.0
  • Marcus Thuram to Have the First Shot On Target in Each Half 34.0
  • Marcus Thuram to Score First; Inter to Score 3+ Goals & 11+ Corners 41.0
  • Inter to Win Each Half, Piotr Zielinski to Score & Inter to Have Most Corners in Each Half 41.0
  • 2+ Goals In Each Half; 5+ Corners In Each Half & 2+ Cards In Each Half 41.0
  • Lautaro Martinez Score in First Half & Feyenoord Win 41.0
  • Both Teams to Score & Each Team to Have 3+ Corners in Each Half 41.0
  • 1+ Goals; 1+ Corners & 1+ Cards all Before 09:59 41.0
  • Igor Paixao to Score; Feyenoord to Score in Each Half & Stefan De Vrij to be Carded 41.0
  • Lautaro Martinez to Score First & Jeyland Mitchell to be Carded First 41.0
  • Feyenoord to Score First in Each Half & Inter First Card in Each Half 41.0
  • Feyenoord to Score in Each Half & Feyenoord 3+ Corners Each Half 41.0
  • Inter 4+ Shots On Target in Each Half & Inter 3+ Corners in Each Half 41.0
  • 2+ goals for each team; 3+ corners for each team & 3+ cards for each team 51.0
  • Inter to Have 5 or More Corners in Each Half & Feyenoord to Have 1 or More Cards in Each Half 51.0
  • 3+ First Half Goals & 8+ First Half Corners 51.0
  • Both Teams to Score in Each Half & Each Team 2+ Corners in Each Half 51.0
  • Marcus Thuram to Score First & Julian Carranza to be Carded First 51.0
  • Julian Carranza Scores in First Half & Feyenoord Lead by 2+ at HT 51.0
  • Both Teams to Score; Nicolo Barella First Card; 4+ Total Cards & Inter Win 51.0
  • Julian Carranza & Lautaro Martinez 2+ Shots On Target Each, 4+ Corners for Each Team & 2+ Cards for Each Team 51.0
  • Lautaro Martinez 2+ Shots On Target in Each Half & Inter 9+ Match Shots On Target 51.0
  • Both Teams to Score in First Half; 6+ First Half Corners & Red Card Awarded 67.0
  • Piotr Zielinski to Score First; Inter to Score 3+ Goals & 11+ Corners 67.0
  • Inter to Win Each Half & Lautaro Martinez to Score a Hat-Trick 67.0
  • Feyenoord to Score 2+ Goals; Feyenoord 6+ Corners & Inter 4+ Cards 67.0
  • Feyenoord to Have 4 or More Corners in Each Half & Inter to Have 1 or More Cards in Each Half 67.0
  • 2+ goals for each team; 4+ corners for each team & 3+ cards for each team 81.0
#OddsOnThat - Featured
Cash out available before kick off only.
  • Each Team to Have 2+ Corners in Each Half 4.5
  • Each Team 2+ Shots on Target in each Half 5.5
  • Both teams to score & 3+ corners for each team & 2+ cards for each team 6.0
  • Inter to Win, Inter Most Corners in Each Half & Inter Most Shots On Target in Each Half 12.0
  • Inter to Win Each Half & Inter to Have Most Corners in Each Half 15.0
  • Each Team to Have 2+ Corners in Each Half & Each Team to Have 2+ Shots On Target in Each Half 19.0
  • Feyenoord to Win, Feyenoord Most Shots On Target & Feyenoord Most Corners 34.0
  • Feyenoord to Win; Feyenoord Most Corners & Inter Most Cards 41.0
  • Feyenoord to Win, Feyenoord Most Shots On Target, Feyenoord Most Corners & Inter Most Cards 67.0
  • Feyenoord 1+ Goals in Each Half; Feyenoord 3+ Corners in Each Half & Inter 1+ Cards in Each Half 101.0
  • Feyenoord to Win Each Half & Feyenoord to Have Most Corners in Each Half 176.0
  • Feyenoord to Win, Feyenoord Most Corners in Each Half & Feyenoord Most Shots On Target in Each Half 176.0
  • Feyenoord to Win Each Half, Julian Carranza to Score & Feyenoord to Have Most Corners in Each Half 501.0
#OddsOnThat - 10/1 to 24/1
Cash out available before kick off only.
  • 4+ Goals; 5+ Cards & 9+ Corners 11.0
  • 3+ Goals; 6+ Cards & 9+ Corners 11.0
  • Inter to Win; Both Teams to Score; 3+ Corners for Each Team & 2+ Cards for Each Team 11.0
  • Lautaro Martinez Scores in First Half; 2+ First Half Goals & Feyenoord Most Cards 11.0
  • Anis Hadj Moussa, Marcus Thuram & Piotr Zielinski 1+ Shots On Target Each, Each Team 3+ Corners & Each Team 1+ Cards 11.0
  • Feyenoord to Score 2+ Goals; Feyenoord 5+ Corners & Inter 2+ Cards 12.0
  • Each Team 3+ Shots on Target in each Half 12.0
  • 2+ Goals In Each Half; 4+ Corners In Each Half & 1+ Cards In Each Half 13.0
  • Feyenoord scores 2+ goals & 6+ Feyenoord corners 13.0
  • Inter to Score First in Each Half & Feyenoord First Card in Each Half 13.0
  • Inter Win to Nil; Marcus Thuram to Score & 10+ Corners 13.0
  • Inter to Win to Nil and Lautaro Martinez & Marcus Thuram to Score 13.0
  • Igor Paixao, Lautaro Martinez & Marcus Thuram 1+ Shots On Target Each, Each Team 4+ Corners & Each Team 2+ Cards 13.0
  • Igor Paixao to Have the First Shot On Target for Feyenoord & Lautaro Martinez to Have the First Shot On Target for Inter 13.0
  • Julian Carranza to Have First Shot On Target for Feyenoord & Lautaro Martinez to Have First Shot On Target for Inter 13.0
  • Piotr Zielinski Scores First in the First Half; 3+ Match Goals 15.0
  • Both teams to be awarded a penalty 15.0
  • 1+ Goals In Each Half; 5+ Corners In Each Half & 2+ Cards In Each Half 15.0
  • Lautaro Martinez to Score; Inter to Score in Each Half & Stefan De Vrij to be Carded 15.0
  • Feyenoord to Score in Each Half & Feyenoord 2+ Corners Each Half 15.0
  • Marcus Thuram to Score; Inter to Score in Each Half & Anis Hadj Moussa to be Carded 15.0
  • 1+ Goals In Each Half; 6+ Corners In Each Half & 1+ Cards In Each Half 15.0
  • Inter to Have 4 or More Corners in Each Half & Feyenoord to Have 1 or More Cards in Each Half 17.0
  • Inter to Score in Each Half, Inter to Have Most Corners in Each Half & Feyenoord to Have Most Cards 17.0
  • 2+ goals for each team; 3+ corners for each team & 2+ cards for each team 17.0
  • Both Teams to Score & 3+ Corners for Each Team & 3+ Cards for Each Team 17.0
  • Julian Carranza to Have First Shot On Target for Feyenoord & Marcus Thuram to Have First Shot On Target for Inter 17.0
  • Igor Paixao to Have First Shot On Target for Feyenoord & Marcus Thuram to Have First Shot On Target for Inter 17.0
  • Julian Carranza to Score Before 19:59 19.0
  • Penalty scored & Penalty missed in match 19.0
  • Inter to Score 3+ Goals; Inter 6+ Corners & Feyenoord 3+ Cards 19.0
  • Piotr Zielinski to Score; Inter to Score in Each Half & Julian Carranza to be Carded 19.0
  • 4+ Goals; 6+ Cards & 9+ Corners 19.0
  • Inter Win to Nil; Piotr Zielinski to Score & 10+ Corners 19.0
  • Inter to Score 2+ Goals; Inter 6+ Corners & Feyenoord 4+ Cards 19.0
  • Julian Carranza to Score First for Feyenoord & Lautaro Martinez to Score First for Inter 21.0
  • Inter 1+ Goals in Each Half; Inter 3+ Corners in Each Half & Feyenoord 1+ Cards in Each Half 21.0
  • Igor Paixao to Score Before 19:59 21.0
  • Inter to Win Each Half & Marcus Thuram to Score 2+ 21.0
  • Piotr Zielinski 1+ Shots On Target in Each Half & Inter 7+ Match Shots On Target 21.0
  • Feyenoord 3+ Shots On Target in Each Half & Inter 1+ Cards in Each Half 21.0
  • Both Teams to Score & 4+ Corners for Each Team & 3+ Cards for Each Team 26.0
#OddsOnThat - Up to 9/1
Cash out available before kick off only.
  • Each Team to Have 1+ Corners in Each Half 1.44
  • Each Team 1+ Shots on Target in each Half 1.62
  • Inter 2+ Shots On Target in Each Half 1.73
  • Inter scores 1+ goals & 5+ Inter corners 1.8
  • 3 or More Corners for Each Team and 1 or More Cards for Each Team 1.8
  • 1 or More Corners for Each Team in Each Half and 1 or More Cards for Each Team 1.91
  • Each team to have 2+ cards 2.0
  • Each Team to get 4+ Corners 2.1
  • Each Team to Have 1+ Corners in Each Half & Each Team to Have 1+ Shots On Target in Each Half 2.1
  • 3+ Goals; 3+ Cards & 6+ Corners 2.38
  • 2+ Goals, 3+ Corners for Each Team & 1+ Cards for Each Team 2.3
  • Inter to Score 1+ Goals; Inter 5+ Corners & Feyenoord 2+ Cards 2.75
  • Feyenoord 2+ Shots On Target in Each Half 3.0
  • Inter Scores First in Each Half 3.25
  • 1+ Goals & Each Team 1+ Corners all Before 29:59 3.25
  • 3+ Goals; 4+ Cards & 6+ Corners 3.25
  • 1 or More Goals in Each Half & 4 or More Corners in Each Half 3.25
  • Inter 2+ Shots On Target in Each Half & Inter 2+ Corners in Each Half 3.25
  • Inter to Win, Inter Most Shots On Target & Inter Most Corners 3.5
  • Inter scores 2+ goals & 6+ Inter corners 3.75
  • Feyenoord scores 1+ goals & 5+ Feyenoord corners 3.75
  • Inter 3+ Shots On Target in Each Half 4.0
  • 1+ Goals In Each Half; 4+ Corners In Each Half & 1+ Cards In Each Half 4.33
  • Inter win & Inter Score Penalty 4.33
  • Inter to Score 2+ Goals; Inter 5+ Corners & Feyenoord 2+ Cards 4.33
  • 3+ Goals; 4+ Cards & 9+ Corners 4.5
  • Inter Win; Inter Race to 5 Corners & 3+ Goals 4.5
  • Inter to Score in Each Half & Inter 2+ Corners Each Half 4.5
  • Julian Carranza & Lautaro Martinez 1+ Shots On Target Each, 3+ Corners for Each Team & 1+ Cards for Each Team 4.5
  • Inter to Win; Inter Most Corners & Feyenoord Most Cards 5.5
  • Each Team to have 1 or more Cards in each half 5.5
  • 4 or More Corners for Each Team and 2 or More Cards for Each Team 5.5
  • Feyenoord to Score 1+ Goals; Feyenoord 5+ Corners & Inter 2+ Cards 5.5
  • 1+ Goals; 3+ Corners & 1+ Cards all Before 29:59 6.0
  • Marcus Thuram Score in First Half & Inter Win 6.0
  • Each Team to have 3+ Cards 6.0
  • Both Teams to Score, 3+ Corners Each Team & 2+ Cards Each Team 6.0
  • Inter Win Each Half & Win the Match by 3+ Goals 7.0
  • 3+ Goals; 5+ Cards & 9+ Corners 7.0
  • Inter to Win, Inter Most Shots On Target, Inter Most Corners & Feyenoord Most Cards 7.0
  • Both Teams to Score & Each Team 2+ Shots On Target in Each Half 7.0
  • 4+ Goals; 4+ Cards & 9+ Corners 7.5
  • 2+ First Half Goals & 6+ First Half Corners 7.5
  • Lautaro Martinez 1+ Shots On Target in Each Half & Inter 3+ Shots On Target in Each Half 7.5
  • Both Teams to Score & Each Team to Have 2+ Corners in Each Half 8.0
  • Feyenoord 2+ Shots On Target in Each Half & Feyenoord 2+ Corners in Each Half 8.0
  • Each Team to get 6+ Corners 8.5
  • Both Teams to Score & 4+ Corners for Each Team & 2+ Cards for Each Team 9.0
  • Inter Win to Nil; Lautaro Martinez to Score & 9+ Corners 9.0
  • Lautaro Martinez to Score Before 19:59 9.0
  • Inter 3+ Shots On Target in Each Half & Feyenoord 1+ Cards in Each Half 9.0
  • Inter to Score 2+ Goals; Inter 6+ Corners & Feyenoord 3+ Cards 9.5
  • Inter to Score in Each Half & Inter 3+ Corners Each Half 9.5
  • Inter scores 3+ goals & 7+ Inter corners 9.5
  • Feyenoord 3+ Shots On Target in Each Half 9.5
  • Inter 1+ Goals in Each Half; Inter 2+ Corners in Each Half & Feyenoord 1+ Cards in Each Half 10.0
  • 1+ Goals; Over 3.5 Corners & 1+ Cards all Before 29:59 10.0
  • 5+ Corners for each team & penalty scored 10.0
  • Marcus Thuram to Score Before 19:59 10.0
  • Feyenoord Penalty Awarded & Feyenoord 5+ Corners 11.0
#OddsOnThat - 80/1 +
Cash out available before kick off only.
  • Feyenoord to Score 3+ Goals; Feyenoord 6+ Corners & Inter 3+ Cards 81.0
  • Julian Carranza to Have the First Shot On Target in Each Half 81.0
  • Piotr Zielinski Scores First; Inter Scores 3+ Goals; Jeyland Mitchell Carded & Penalty Awarded 101.0
  • Luka Ivanusec & Henrikh Mkhitaryan Both Score in the First Half 101.0
  • Feyenoord to Win Each Half; 12+ Corners & Inter First Corner 101.0
  • Igor Paixao to Have the First Shot On Target in Each Half 101.0
  • Feyenoord to Win Each Half & Julian Carranza to Score 2+ 126.0
  • Feyenoord to Win to Nil and Julian Carranza & Igor Paixao to Score 126.0
  • Julian Carranza to Score First & Nicolo Barella to be Carded First 126.0
  • Feyenoord to Score in Each Half, Feyenoord to Have Most Corners in Each Half & Inter to Have Most Cards 126.0
  • Igor Paixao to Score First; Feyenoord to Score 3+ Goals & 11+ Corners 126.0
  • Both teams to miss a penalty 151.0
  • Julian Carranza Scores in Each Half & Nicolo Barella Carded 151.0
  • Anis Hadj Moussa to Score First; Feyenoord to Score 3+ Goals & 11+ Corners 151.0
  • Igor Paixao to Score First & Stefan De Vrij to be Carded First 151.0
  • Inter 2+ First Half Goals; Inter 5+ First Half Corners & Red Card Awarded 176.0
  • Feyenoord to Score in Each Half & Feyenoord 4+ Corners Each Half 176.0
  • Anis Hadj Moussa to Score First & Benjamin Pavard to be Carded First 176.0
  • Igor Paixao & Marcus Thuram Each to Have 1+ Shots On Target Each Half & Each Team 2+ Corners in Each Half 176.0
  • Each Team to Have 4+ Corners in Each Half 251.0
  • Julian Carranza 2+ Shots On Target in Each Half & Feyenoord 9+ Match Shots On Target 251.0
  • Lautaro Martinez to Score First & Jeyland Mitchell to be Sent Off 301.0
  • Feyenoord to Have 5 or More Corners in Each Half & Inter to Have 1 or More Cards in Each Half 301.0
  • Feyenoord to Win Each Half, Igor Paixao to Score & Feyenoord to Have Most Corners in Each Half 301.0
  • Inter 2+ Goals in Each Half; Inter 3+ Corners in Each Half & Feyenoord 2+ Cards in Each Half 301.0
  • Feyenoord Scores First 3 Goals; Feyenoord Most Corners & Inter Most Cards 301.0
  • Feyenoord 4+ Shots On Target in Each Half & Feyenoord 3+ Corners in Each Half 301.0
  • Feyenoord 2+ Goals in Each Half; Feyenoord 3+ Corners in Each Half & Inter 2+ Cards in Each Half 501.0
  • Feyenoord 2+ First Half Goals; Feyenoord 5+ First Half Corners & Red Card Awarded 501.0
  • Julian Carranza to Score First & Nicolo Barella to be Sent Off 501.0
  • Feyenoord to Win Each Half & Julian Carranza to Score a Hat-Trick 501.0
  • Feyenoord to Win Each Half, Anis Hadj Moussa to Score & Feyenoord to Have Most Corners in Each Half 501.0