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English League 2
Gillingham 1
44′
Fleetwood Town 0

32′

Fleetwood Town

38′

Gillingham
BALL . - to -
Live on Sky Sports+ App
Match Odds Will Go In-Play In-Play
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Gillingham to win Draw Fleetwood Town to win
Goalscorer Markets Will Go In-Play In-Play
Anytime Goalscorer: Own Goals don't count

To Score 2 Goals or more: Own Goals don't count
Second Goalscorer Anytime Goalscorer To Score 2 Goals or more
Second Goalscorer Anytime Goalscorer To Score 2 Goals or more
  • No Goalscorer
  • Elliott Nevitt
  • Ryan Graydon
  • Mark Helm
  • Joseph Gbode
  • Oliver Hawkins
  • Armani Little
  • Owen Devonport
  • Mackenzie Hunt
  • Shaun Rooney
  • Harrison Neal
  • James Bolton
  • Elliott Bonds
  • Brendan Wiredu
  • Max Ehmer
  • Brandon Cover
  • Robbie McKenzie
  • Andy Smith
  • Sam Gale
  • Remeao Hutton
  • Max Clark
To Score a Hat-trick? Will Go In-Play In-Play
Suspended
Over/Under Will Go In-Play In-Play
Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
First Half Goals 2.5 Will Go In-Play In-Play
Predict the total number of goals in the match, scored by either team. Own goals count.
Suspended
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Suspended
Both teams to score markets Will Go In-Play In-Play
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Both Teams to Score and No Draw Will Go In-Play In-Play
Suspended
Half Result Markets Will Go In-Play In-Play
Half Time Second-Half Result
  • Gillingham
  • The Draw
  • Fleetwood Town
Half Time/Full Time Will Go In-Play In-Play
You're betting on the result at half time and full time. You need to predict both correctly to win.
Suspended
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
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Alternative Handicaps. Will Go In-Play In-Play
Suspended
Alternative Handicaps.. Will Go In-Play In-Play
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Handicap First Half Will Go In-Play In-Play
Suspended
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
Suspended
  • Gillingham And Draw 1.03
  • Fleetwood Town And Draw 2.88
  • Gillingham And Fleetwood Town 1.22
Second Goal Will Go In-Play In-Play
Suspended
Draw no Bet Will Go In-Play In-Play
Suspended
Match Odds and Over/Under 1.5 Will Go In-Play In-Play
Suspended
  • Gillingham And Over 1.5 2.1
  • Gillingham And Under 1.5 3.5
  • Draw And Over 1.5 3.75
  • Fleetwood Town And Over 1.5 10.0
Match Odds and Over/Under 2.5 Goals Will Go In-Play In-Play
Suspended
  • Gillingham/Over 2.5 Goals 3.5
  • Gillingham/Under 2.5 Goals 2.1
  • Draw and Over 2.5 15.0
  • Draw and Under 2.5 4.5
  • Fleetwood Town/Over 2.5 Goals 10.0
Match Odds and Over/Under 3.5 Will Go In-Play In-Play
Suspended
  • Gillingham And Over 3.5 10.0
  • Gillingham And Under 3.5 1.5
  • Draw And Over 3.5 15.0
  • Draw And Under 3.5 4.5
  • Fleetwood Town And Over 3.5 26.0
  • Fleetwood Town And Under 3.5 13.0
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
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Home Team Over/Under Will Go In-Play In-Play
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
  • Over
  • Under
Suspended
Suspended
Suspended
Suspended
Suspended
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
  • Over
  • Under
Suspended
Suspended
Suspended
Suspended
Suspended
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Suspended
Race to 4 Corners Will Go In-Play In-Play
Suspended
Race To 5 Corners Will Go In-Play In-Play
Suspended
Race to 6 Corners Will Go In-Play In-Play
Suspended
Race To 7 Corners Will Go In-Play In-Play
Suspended
Race to 8 Corners Will Go In-Play In-Play
Suspended
Race To 9 Corners Will Go In-Play In-Play
Suspended
Race to 10 Corners Will Go In-Play In-Play
Suspended
To Win to Nil Will Go In-Play In-Play
Suspended
Winning Margin Will Go In-Play In-Play
Suspended
  • Gillingham to win by exactly 1 goal 2.38
  • Gillingham to win by exactly 2 goals 3.75
  • Gillingham to win by exactly 3 goals 12.0
  • Gillingham to win by 4 or more goals 34.0
  • Score Draw 3.75
  • Fleetwood Town to win by exactly 1 goal 12.0
  • Fleetwood Town to win by exactly 2 goals 51.0
  • Fleetwood Town to win by exactly 3 goals 251.0
  • Fleetwood Town to win by 4 or more goals 251.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
Suspended
  • Gillingham at 60 minutes 1.13
  • Draw at 60 minutes 5.0
  • Fleetwood Town at 60 minutes 34.0
Win Both Halves Will Go In-Play In-Play
Suspended
To Win Either Half Will Go In-Play In-Play
Suspended
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Gillingham to win Draw Fleetwood Town to win
Suspended
To Lead at Half Time or Full Time Will Go In-Play In-Play
Suspended
  • Gillingham to be Winning at Half Time or Full Time 1.01
  • Fleetwood Town to be Winning at Half Time or Full Time 10.0
Home Team Over/Under First Half Will Go In-Play In-Play
1.5
Goals
2.5
Goals
  • Over
  • Under
Suspended
Suspended
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
  • Over
  • Under
Suspended
Suspended
To Score in Both Halves Will Go In-Play In-Play
Suspended
Goals Range - 1st Half / 2nd Half Will Go In-Play In-Play
Suspended
Away Team Corners in Each Half Will Go In-Play In-Play
Suspended
  • Away Corners 1+ in Each Half 1.03
  • Away Corners 2+ in Each Half 1.25
  • Away Corners 3+ in Each Half 6.0
  • Away Corners 4+ in Each Half 46.0
  • Away Corners 5+ in Each Half 501.0
Each Team Corners in Each Half Will Go In-Play In-Play
Suspended
  • 1+ Corners Each Team in Each Half 1.14
  • 2+ Corners Each Team in Each Half 1.91
  • 3+ Corners Each Team in Each Half 101.0
Goals Range - 2nd Half Will Go In-Play In-Play
Suspended
Goals Range - Away Will Go In-Play In-Play
Suspended
Corners In Each Half Will Go In-Play In-Play
Suspended
Each Half Goals & Corners Will Go In-Play In-Play
Suspended
  • A Goal in Each Half and 3+ Corners in Each Half 1.5
  • A goal in each half and 4+ corners in each half 1.73
  • A Goal in Each Half and 5+ Corners in Each Half 5.5
Most Corners in Each Half Will Go In-Play In-Play
Suspended
Each Team Total Corners Will Go In-Play In-Play
Suspended
Home Team Corners in Each Half Will Go In-Play In-Play
Suspended
  • Home Corners 1+ in Each Half 1.06
  • Home Corners 2+ in Each Half 1.4
  • Home Corners 3+ in Each Half 14.0
  • Home Corners 4+ in Each Half 201.0
  • Home Corners 5+ in Each Half  
Goals Range - Home / Away Will Go In-Play In-Play
Suspended
Goals Range - 1st Half Will Go In-Play In-Play
Suspended
Goals Range - Match Will Go In-Play In-Play
Goals Range - Home Will Go In-Play In-Play
Suspended
Correct Score Combinations Will Go In-Play In-Play
Suspended
  • Gillingham to win 1-0, 2-0 or 3-0 1.83
  • Gillingham to win 2-1, 3-1 or 4-1 5.5
  • Gillingham to win 3-2, 4-2 or 5-2 41.0
  • Gillingham to win Any Other Score 41.0
  • Draw 0-0 or 1-1 4.5
  • Any Other Draw 15.0
  • Fleetwood Town to win 2-1, 3-1 or 4-1 12.0
  • Fleetwood Town to win 3-2, 4-2 or 5-2 67.0
  • Fleetwood Town to win Any Other Score 501.0
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Match Result Handicap -1.0 Will Go In-Play In-Play
Suspended
Match Result Handicap +1.0 Will Go In-Play In-Play
Suspended
Over/Under 5.5 Goals. Will Go In-Play In-Play
Suspended
Over/Under 6.5 Goals. Will Go In-Play In-Play
Suspended
Over/Under 7.5 Goals. Will Go In-Play In-Play
Suspended
Team To Score Second Goal First Half Will Go In-Play In-Play
Suspended
Double Chance And O/U 2.5 Goals Will Go In-Play In-Play
Suspended
  • Gillingham - Draw And Over 2.5 3.1
  • Gillingham - Draw And Under 2.5 1.44
  • Gillingham - Fleetwood Town And Over 2.5 2.8
  • Gillingham - Fleetwood Town And Under 2.5 2.0
  • Fleetwood Town - Draw And Over 2.5 7.0
  • Fleetwood Town - Draw And Under 2.5 4.5
Home Team -1.5 Goals Will Go In-Play In-Play
Suspended
Home Team -2.5 Goals Will Go In-Play In-Play
Suspended
Home Team Over Corners Will Go In-Play In-Play
Suspended
Total Over Corners Will Go In-Play In-Play
Suspended
First Half Over Corners Will Go In-Play In-Play
Suspended
Away Team Over Corners Will Go In-Play In-Play
Suspended